If you thought this guy was nightmare fuel in FNAF 6, then playing Security Breach is gonna be ROUGH for you. Alongside this is a cool shot of Monty, some camera footage, and most importantly, the answer to the big question: What were those legs in Freddy and Friends all about? Apparently we were all right when we said it could be Music Man, and I’m not exactly happy about that. Glamrock Freddy says “you should be able to escape when the security doors open at 6AM”, meaning this game still uses the tried and true style of past FNAF games, except now it seems like we’ll only be playing through one night, likely with major missions to complete each hour. As he turns by the desk, you can see that’s it’s the same office we watched the Freddy and Friends episodes in on. We see Gregory in what appears to be a security booth. This next shot isn’t anything really incriminating, but I thought it was a cool little connection. We can walk around hidden inside Freddy, completely safe from hostile animatronics, with a limited battery before Freddy has to charge. We’ve known this would happen for a while, but it’s nice to finally see how it looks in the game. Then we get the shot of Gregory climbing inside of Glamrock Freddy. Perhaps Sunrise is a helpful character by day, with an uncontrollable evil alter ego as Moondrop at dark. It would seem that Sunrise automatically turns into Moondrop when the area around him goes dark, as this was meant to be a security measure to look for kids who have been left behind after hours. We hear him say “Light out! I warned you”, before transforming, and saying “Naughty Boy”. Sunrise has a very goofy, crazed voice, whereas in his Moondrop state, that voice turned dark and twisted. It seems the change in eye color was just caused by the gradient in that Freddy and Friends episode, because it looks like her eyes are still green, only looking slightly gold due to the light from her flashlight.Īlongside a demonstration of a mechanic where you create noise to distract animatronics, we get to hear the voices for Sunrise and Moondrop, which are probably some of my favorite voices in this game so far. What’s important is that this literally does nothing, as later in the trailer, Chica gets right back up and goes after us again.Īlong with a nice panoramic shot of the main area of the Pizaaplex, we hear HandUnit say the place is closing, and Gregory exclaiming, “No wait! I’m still here!” We then get a good look at the updated model for the security guard, Vanessa, who now looks much more lifelike and detailed. It’s looks like some kind of hydraulic press used for garbage disposal, but that’s not the really important part. We then see her almost attack Gregory, and instead getting crushed by, well, a crusher. I can’t make out what that something is, but this weird Excorcist-style thing she’s going through may be the result of her program being either overridden or possessed by Glitchtrap or Vanny. She’s lurching and crawling around, and there is even a shot of her on her knees, seemingly eating something. Throughout all of this, though, we see that something is DEFINITELY wrong with Chica. He doesn’t say anything incredibly important, just a message that “Freddy and the gang are tired” and “will be back soon”. We also have the return of HandUnit’s voice, who first appeared in Sister Location. We start off with multiple different shots of Glamrock Chica, as well as our first time hearing the voice of the character Gregory. So let’s get into this thing, because there is a lot to talk about. This trailer is absolutely amazing, showing us new game mechanics, new settings, and most importantly, answers many of our big questions. To pretty much everyone’s surprise, on Playstation’s latest State of Play event, we got what seems to be the final full-length trailer for Five Night’s at Freddy’s: Security Breach.
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